CG 2 Mechanics 1 Demo Reel (Spring 22)
Projects I did for the CG 2 Mechanics 1 class, to understand and practice the mechanics of walking, running, turning, swinging, and jumping using the Walker rig in Autodesk Maya.
CG 1 Fundamentals Demo Reel (Fall 21)
Projects I did for the CG 1 Fundamentals class, to understand and familiarize myself with Autodesk Maya and practice the principles of animation such as squash and stretch and overlap using the ball, pendulum, and fox rigs.
2D Demo Reel (Fall 21 - Spring22)
Projects I did for the 2D 1 Fundamentals and 2D 2 Mechanics 1 classes, to understand and familiarize myself with Toon Boom Harmony and animating with paper and pencil. I practiced the principles of animation such as squash and stretch and overlap using the ball, generic character, and models.
Layout Demo Reel (Spring22)
Projects I did for the Previz 1 class, to understand and practice camera work to make short films using Autodesk Maya and rigs provided by other artists.