CG Animation Reel -Spring 2023
Collection of projects I did to understand and practice keyframe animation for acting in CG animation using Autodesk Maya and rigs provided by other artists. I also creatively edited the reel using Adobe Premiere Pro.
CG Animation Reel -Fall 2022
Collection of projects I did to understand and practice the acting and mechanics in CG animation using Autodesk Maya and rigs provided by other artists. I also created shots using Arnold rendering in Maya to creatively edit the reel using Adobe Premiere Pro.
CG Animation Reel - Spring 2022
Collection of projects I did to understand and practice the mechanics of CG animation using Autodesk Maya and rigs provided by other artists. Adobe Premiere Pro and Photoshop were used to edit the video.
2D Animation Reel
Collection of animation projects I did to understand and practice the mechanics and principles of 2D animation using Toon Boom Harmony and pencil and paper. Adobe Premiere Pro and Photoshop were used to edit the video.
Previz Demo Reel
Projects I did to understand and practice camera work for animation using Autodesk Maya, rigs and sets provided by other artists.
Modeling Projects
A collection of modeling projects I did to practice character, environment and prop modeling for CG animation using Autodesk Maya, and ZBrush based on concept art by other artists. Projects were rendered using ZBrush and Arnold in Maya.

based on concept art by Carter Goodrich
based on character design from Detective Conan
based on art by Lee S. Hee
Dialogue Project 2
An animation project I did to practice dialogue and acting with audio from the series 'CSI' using a rig provided by ProRigs. The blocking pass and planning material and sketches showcase my process of animation.



